1/12/2024 0 Comments Plants vs zombies bricks![]() ![]() ▲ Decrease Football Cannon projectile spread when aiming.▲ Decrease Football Cannon camera shake.▲ Decrease Football Cannon overheat penalty time 2.0->1.0.▲ Increase Football Cannon damage 6.4->8. ![]() ▲ Football Canon priming time reduced 0.9->0.675 after successful connect with Sprint Tackle.▲ Blast radius for Imp Punt increase 2.75->3.2m.▲ First connect fuse delay for Imp Punt decreased 0.675->0.4s.▲ Football Canon damage increase 4.75->6.4.Some of All-Star's upgrades have unmentioned features, such as Thread the Needle allowing several enemies to be hit with a single Sprint Tackle if they are close enough and Huge Fuse making Imp Punt instantly explode should it hit an enemy head-on.īalancing changes October 2019 patch.Chances are you will either hit the Night Cap and knock it away (or possibly vanquish it), or you will escape the center of the attack. Sprint Tackle is effective when being hit by Fung Fu.All in all, All-Star can be quite dangerous to attack head-on, due to his close-range dominance, but his weaknesses become glaring when attacked by a group. Typically, it’s best to attack an All-Star with a group of plants backing you up, especially if you’re a small, weak plant like Acorn or Nightcap. He relies on his allies to dispel groups, as his Imp Punt isn’t the best at crowd control due to its unpredictable physics. Essentially, All-Star is a very difficult target, with his powerful tools and higher than average health, but he doesn’t fare particularly well against groups of plants. He has a decently powerful primary weapon, Imp Punt and Sprint Tackle to devastate Plants at close range, and his Dummy Shield to hold ground and protect himself as well as his teammates from long-range attacks. Proceed against All-Star with extreme caution. Overall, All-Star performs best when he sticks close to the Grave-O-Matic to defend. Sprint Tackle is effective in knocking back singular strong threats such as Citrons. Imp Punt can do large damage to groups, such as those attacking the Grave-O-Matic. Dummy Shield can defend the Grave-O-Matic from ranged attacks, though it is ineffective against Weeds as they will attack the Dummy itself, destroying the shield rather quickly. His high rate of fire and damage output allows him to easily take out groups of weaker enemies and can put heavy pressure on larger singular enemies such as bosses. Supercharged Football Coolant is also a good choice, especially in Graveyard Ops, as it allows him to take out hordes of enemies without worrying about the weapon overheating as quickly.Īll-Star performs exceptionally well in Graveyard Ops as a defender of the Grave-O-Matic. With them, if he starts to become injured, he can quickly hide or take cover in a Dummy Shield and regenerate all of his health very quickly, allowing him to swiftly get back into action. All-Star functions great on his own or with a group.Ĭombining the upgrades Health Regeneration and Health Regeneration Delay makes for a great combo on All-Star. The Football Cannon can do excellent damage, especially at a close to mid-range, but do remember that it takes about a second for All-Star to charge the cannon and begin firing. ![]() All-Star excels at defending objectives, teamates and winning 1-on-1s with his Dummy Shield and high health and power. Increases movement speed by 40% for 3 seconds upon vanquishing an enemy.Īll-Star is the zombie team tank, as he has the most health out of all the zombies (besides a Z-Mech or a docked Space Station). There is a short delay before and after firing as the Football Cannon needs to spin up/stop spinning. After overheating, All-Star cannot fire the Football Cannon for a short amount of time. To compensate for this, it has infinite ammo (firing for too long can cause it to overheat though). All-Star is slower and cannot jump while firing the Football Cannon. Primary weapon “Īll-Star's primary weapon is the Football Cannon, which fires footballs that deal 7 damage each (8 for crits) and fires at a rate of 570 RPM (rounds per minute). They can provide dummy shields for safe firing, or suppressing fire to keep enemies at bay.
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